top of page

Melee Combat Demo

Solo project in Winter 2022 - 2023 (3 weeks)

Game Description

Equip.gif

Melee combat demo was a solo project created in Unreal Engine 5, with the intent of learning melee combat and inventory systems. Through the demo you are able to pickup weapons or regular items. Equip the weapons, and attack the stationary enemies.

This was a solo project, I did all the programming and design. I got the art and animations from an Epic Games store pack.

  • Player movement and interactions.

  • Data tables containing different types of weapons and items.

  • Implemented and designed a scalable system for items.

  • Programmed an interactable inventory system, with equip slots.

  • Created an animation blueprint that changes based on the equipped item.

  • Programmed player attacks through line-traces.

Roles

Pickups.gif

Takeaways

Attack.gif

I used this project to learn a bit more about melee combat within games, and inventory systems within Unreal Engine. While this was just a demo, I learned quite a bit about Unreal Engine's UMG, and programming for it. I also learned about how to program melee combat, with line-tracing rather than using the weapon's collision. It was a fun project to work on and one I hope to expand upon in the future.

bottom of page