Aaron King
Programmer
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Fall 2023
Unreal Engine 5
What I Did:
Implemented a scalable weapon system
Implemented a scalable perk component system
Created cheat code system
Created heat vision shader
Created AI wolf companion
Created perk to three additional perks
Lead design and programming
Implemented Epic Online Services
Created ability to join a remote server
Created ability to host a server
Spawning and linking different player pawns
Networked floating car movement
Spring 2023
Unity
Procedural map generation
Player custom map creation
Build menu UI
Resource System
Code structuring
Sprite Processer Tools
Tile art