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Game Projects

Game Projects: Products

Puzzle Ball

Fall 2022

Unreal Engine 5

What I Did:

  • Object interaction and movement

  • Camera movement and rotation

  • Implemented sound effects

  • Created UI

  • Level Design

Falcon 360

Spring 2023

Unreal Engine 5

What I Did:

  • Enemy AI in C++ and Behavior Trees

  • Player shooting and health

  • Data tables to load ship information at runtime

  • Developed multiple game modes for classic PC and 360 degree room

  • Laser effects

2D Game Engine

Fall 2022

C++

What I Did:

  • Local multiplayer networking

  • Multithreading

  • Event Raising and Handling

  • Object collision System

  • Built a game object model

  • Implemented scripting

Melee Combat Demo

Winter 2022 - 2023

Unreal Engine 5

What I Did:

  • Player movement in C++

  • Implemented and designed a scalable item system

  • Implemented an inventory system with the ability to equip items

  • Switching animations and montages based on item

  • Player attacks

Music Boxes

Winter 2022 - 2023

Unreal Engine 5

What I Did:

  • Player movement

  • Player interaction

  • Pickup and place mechanics

  • Clock puzzle design and implementation

  • Camera transitions

  • Menus and UI

Cabin In the Woods

Summer 2023

Unreal Engine 5

​What I Did:

  • Player movement and interaction in blueprint and C++

  • PCG blueprints

  • Player animation blueprint and triggers

  • Sound implementation

  • Level and environment design

  • Snow effects

Scare Maze 2

Spring 2022

Unity

What I Did:

  • Ghost movement

  • Ghost possession mechanics

  • Ghost scare mechanic

  • NPC Sight

  • Audio implementations

  • Menu system

  • Level transitions

Passerby

Spring 2022

Unity

What I Did:

  • Train movement

  • Game Save System

  • Upgrade scene

  • Train location saving

  • Map design

  • Zoom in/out

Dungeon Crawler

Summer 2021 - Spring 2022

Unity

What I Did:

  • Procedural map generation

  • Inventory/market system

  • Save system

  • Monster AI

  • Player movement and interaction

  • Game design

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