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Racing Rebels

Five Person Semester Project (Fall 2023)

Unreal Engine 5 C++

Game Description

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​Racing Rebels was a semester long project I lead in Fall 2023. I came up with the idea for a co-operative competitive online multiplayer racing game and pitched it, creating a time of four others. Two players team up to control a car and attached turret and attempt to get to the end of the race first. Turrets can shoot other players and temporarily disable their ships.

For this project I was the design and programming lead, with my tasks including:

  • Server/Client networking setup

  • EOS integration

  • Vehicle movement networking

  • Car hovering improvements

  • Player joining/leaving

  • Main menu functionality

Roles

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Takeaways

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This game was an incredible experience that resulted in a game I am incredibly proud of. This was my first project into networking within Unreal Engine so I learned so many new things through this project. My main focus at the start of the project was the client/server structure and allowing players to join and match. This taught me so much about multiplayer structures, and how to set things like this up. I also learned a lot about setting up Epic Games' EOS as I was responsible for setting up our organization and connecting it to the game. I really love the result of this game and plan to expand upon it with improved networking and physics.

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